This process was creating the information boards that will be eventually displayed and placed in our upper presentation room. I found it was easier to manouver and create the boards in max and so this was how I started. The boards were created in max then imported into Crysis.
One issue I found during my process of texturing each board with an image, was that because they were exported as a group as 1 item. The Crysis material editor would assign the same texture to all of the boards. So to solve this I had to delete every board but one and copy them in Crysis.
No comments:
Post a Comment