Tuesday, June 16, 2009

Project Issues & Amendments

During me and Pui Pui's development of the new model. A few obstacles had occured once they had been placed into Crysis. Some functionality issues had developed and so we made a note of these, so that they can be recreated in 3ds max, and then re-exported in Crysis.

Here are those issues:

  • Bottom slab underneath slopes need redoing as they do not match in size with the models shape - diameter
  • The entrance stairs are too big. The steps are far too big for the Crysis character to travel up
  • The railing on the circular platfrom are too high. Compared to the character, the railing is almost triple in height. Unabling anyone on the platfrom to view downstairs.
  • Some elements such as the information boards and railings need to be broken up into smaller components because they cannot be exported successfully. Also with the information boards, they need be individual elements because they will have individual images displayed on them.
  • The sun/light feature needs to be reimported. It did not work as an animation, but only as a still object. Using a recently found animation tutorial video. This should be easy to do.
  • The lion statues need re-exporting. Crysis refuses to import the item as there are many degenerate faces, and multiple item errors. One solution could be, split the statue in halves by cutting it in max using boolean cut. Then reassembling the halves in Crysis.

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