Friday, May 29, 2009

Week 10 Studio Class

Andrew Wallace, a recent FBE graduate working for LCA (Lara Caldera Architects) was this weeks guest lecture.

He has used several real-time engines to develop projects. Crysis is something he's explored extensively and he uses ArchiCAD first to create the model structure, then exports these mulitple components into the Crysis engine. He showed us one particular project that was entered into a competition called the Greentech 'Eco House of the Future' competition. In this competition he created a model that was developed for a childrens school in Africa. The design came second and he oulined how he used Crysis as an additional component to the entry.

Andrew explained to us the potential of using gaming engines like Unreal and Crysis in Architectural firms and their potential to encourage new clients to explore them.

No comments:

Post a Comment